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Sturm Europa!

  • Description

    Sturm Europa! is a grand strategic simulation, currently in pre-production, that recreates the entire European conflict during the Second World War. Wooden blocks are used to depict army sized units that create "fog of war" by not revealing unit type and strength until committed to battle. Sturm Europa! will distinguish itself from other games of the genre in these key areas:

    Playability: The entire war, Fall 1939 to the bitter end (Spring 1945 or later), can be played in one full day (scenarios can be completed in 2-4 hours). This is achieved with 3 month turns and low unit density (army sized units). Detail will not be sacrificed in smaller scale battles such as amphibious/airborne assaults or the Africa campaign through the use of innovative game mechanics.

    Scale: The map board will employ area movement over land regions but the low block density allows players to realize the full impact of mobile warfare and appreciate the daunting size of Mother Russia without slowing game play unnecessarily. A unique front-reserve combat system allows for operational level details like blitzkriegs, assaults, encirclements, feints, static defense, and defense in depth which are normally lost in grand-strategic simulations.

    Units: Units are not only rated by movement, strength, and firepower but also by quality. Elite units fire first and are much more effective at exploitation and sustained operations. Quality introduces a dimension that makes every unit truly unique as it can be upgraded and downgraded as the war progresses to reflect varying levels of experience, training, leadership, and technology.

    Production: Sturm Europa! goes beyond the standard model of linking military production to a GDP estimate. Nations must mobilize to achieve full wartime production but it takes much more to wage war than just massive production lines. Manpower, oil, steel, and even trained pilots are all tracked without ANY bookkeeping through an innovative system of colored resource cubes. Resources are consumed with prolonged offensives so logistics plays just as much a factor as unit strength.

    Strategy Cards: Sturm Europa! is a card driven game (i.e. Paths of Glory) but plays much more like a traditional wargame than other CDGs. The events introduce political, historical, and technological events in a realistic fashion without scripting or constant "look up" rules. There is a tangible cause-effect relationship to every event and nothing occurs in a seemingly random or ahistorical manner. Players play the cards - the cards don't play the players. Most importantly, the core mechanic of tough gut wrenching decisions which make CDGs so fun is still preserved.

    Technology: Players can customize their units to fight the style of war that best suits their strategy. Germany can develop the He 100 long range fighter that greatly improves their chances in the Battle of Britain. The Americans can develop a heavy-medium tank instead of sending Shermans to get chewed up by King Tigers. Tough decisions will have to be made to implement new technologies though. New designs don't just start rolling off the assembly lines without causing a shortage of replacements on the front line while the factories retool and crews retrain...

    TENTATIVE COMPONENT LIST:
    (2) 22"x33" mounted maps
    (165) full color event cards
    (165) 3/4" wooden blocks
    (180) 1/2" die cut counters
    (10) 1 1/2 x 3/4" leader counters
    (80) 1" die cut counters with rounded corners (Conflict of Heroes style)
    (100) 8mm euro-style wooden resource cubes
    (1) 16-page color rulebook
    (1) 16-page color scenario / play book
    (4) player aids / summary sheets
    (6) custom six-sided dice

    Can be combined with Operation Orient

    Microbadges:

    • mb Germany
    • mb Soviet Union
  • Details
PreOrder Now!!!
PreOrder Now!!!
PreOrder Now!!!
PreOrder Now!!!