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Kristall

  • Description

    In Crystal 2-6 players try to find some hidden treasures and bring them back to the 2 staring points.

    A special die not only lets players move 0-3 fields, it also determines if a treasure is found and if other special features, like the arising of a crystal wall, appear.

    A funny aspect are the 4 transparent "glass-witches" which are mainly used to annoy other players. Much luck after all, but nice components anyway.

  • Details
    Ages: 10 and up
    Category: Exploration, Fighting
    Designer: Karl-Heinz Koch
    Mechanics: Dice Rolling
    Publisher: Klee
    Time: 30 minutes
    Year: 1985
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PreOrder Now!!!
PreOrder Now!!!
PreOrder Now!!!