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The Habit of Victory

  • Description

    THE HABIT OF VICTORY
    From Warsaw and Eylau to Friedland: 6 December 1806 - 29 June 1807

    GAME DESCRIPTION

    • Campaigns of Napoleon System, Series 2X. Game Mechanics are the same as Napoleon at the Crossroads, with the addition of the cards.
    • Card Assisted Game (CAG) plays with far fewer dice rolls, and quicker overall.
    • Each card represents a Movement Command specifying attrition, administration, etc., and allows for one-time events such as: political, military, officer feuds, and guerrilla war. Because they define Movement more closely, the cards make attrition a matter of a quick read-off at a glance.
    • Three short introductory scenarios simulate the battles of Pultusk/Golymin, Eylau, and Friedland.
    • Three full-sized campaign scenarios depict the three phases of the war-the Crossing of the Bug and Battles of Pultusk and Golymin, the campaign and battle of Eylau in February, and the final miscalculation by Bennigsen at Friedland.
    • A massive Grand Scenario of up to 69 turns.
    • During major battles entire armies can be concentrated under just a few leaders. At other times units can be dispersed independently along with Cavalry Vedettes which help confuse the enemy.

    COMPONENTS

    • One 22 x 34" map in four colors
    • 280 two-sided leaders, units and markers
    • 100 playing cards that represent March Orders the players can issue
    • 56 pages of rules including campaign analysis, designers notes and more
    • French, Russian and Prussian Organization Displays
    • Turn Record, Coalition and French Record Tracks

    GAME SYSTEM CNS 2x
    - scale = 6 km (3.75 mi)/hex,
    - time = 3 days/GT,
    - strength = 3,000 men/SP.

  • Details
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